SUPER BRIGHT 15.5' WIDE ANGLE SCREEN & DUAL MONITOR SUPPORT


The Professional M3 is graced by a glossy 15.4" WXGA wide-angle TFT LCD monitor. This monitor is not only bright and sharp, it features the new wide angle TFT technology that allows for viewing for very extreme angles. With a resolution of 1280 x 800 and Intel Pro Graphics video technology, snappy screen response and a large working ares make working on large music projects a joy.

If you want more screen space you can hook up an external monitor and display additional windows of your media application. This way you can have more than double the screen space and operate with double productivity as you need fewer clicking maneouvers to see multiple windows.

DISPLAY

  • 15.4" WXGA TFT LCD display
  • LCD resolution - 1280 x 800, 16.7 million colors
  • Video chipset - Intel Graphics Media Accelerator 900
  • Video RAM - DVMT 3.0, up to 128MB
  • VGA external monitor connector
  • DirectX 9 graphics acceleration
  • Simultaneous & External display support
  • External Display Resolution up to 1600 x 1200

Intel Graphics Media Accelerator 900

Intel Graphics Media Accelerator 900 (Intel® GMA 900 graphics) can deliver over 1.5 times faster performance than previous Intel graphics. It also features acceleration for Microsoft DirectX 9 for 3D performance.

The Intel® 915G Graphics and Memory Controller Hub (GMCH) provides a variety of display interfaces. Intel GMA 900 graphics has an integrated DAC, two Intel® Serial Digital Video Out (SDVO) ports that can interface to DVI and LVDS transmitters, SD/HDTV-out encoders and additional DACs.

Intel GMA 900 graphics offers driver support for a variety of operating systems - Microsoft Windows 2000, Windows XP, Windows XP Media Center Edition, Mandrake Linux, Red Hat Linux, SuSe Linux, Red Flag Linux, and IBM OS/2.

Intel GMA 900 Graphics Subsystem

While the graphics subsystem for a discrete graphics device is mostly contained on a PCI, AGP, or PCI Express Graphics card, the graphics subsystem in an integrated graphics solution, such as Intel GMA 900 graphics, uses the CPU, the GMCH, system memory, and different display interfaces. As a result, Intel GMA 900 graphics is designed to take full advantage of the power an Intel® Pentium® M processor brings to the PC. The CPU is used for the first stage of 3D processing (geometry operations), while the integrated graphics device handles the rest of the 3D processing.

Intel GMA 900 utilizes system memory for both system and graphics usage, balancing both usages for optimal performance.

3D Graphics Pipeline

Intel GMA 900 is the next step in the evolution of Intel graphics. In addition to running the graphics engine at 333 MHz, Intel GMA 900 has four pixel pipelines which provide a fill rate of 1.3 GP/s, enabling an excellent consumer gaming experience.

The 3D graphics pipeline is broken up into four major stages: geometry processing, setup (vertex processing), texture application and rasterization. Intel GMA 900 graphics is optimized by using current and future Intel® processor family for advance software based transform and lighting (geometry processing) as defined by Microsoft Direct X. The other three stages of 3D processing are handled by Intel GMA 900.

Zone Rendering Technology 3 (ZRT3)

ZRT3 is a tile-based rendering system designed to reduce memory bandwidth consumption and maximize rendering performance.

ZRT3 aims to improve texture processing bandwidth by only performing texture processing on pixels that will be seen by the viewer (that are not hidden by other pixels). ZRT3 also strives to improve memory efficiency by reducing memory traffic and texture processing.

SPECIFICATIONS

Third-generation Graphics Core

  • 256-bit graphics core
  • 8/16/32 bpp
  • Up to 8.5 GB/sec memory bandwidth with DDR2 533 MHz
  • 1.3 GP/sec and 1.3 GT/sec fill rate
  • 128 MB maximum video memory
  • 2048x1536 at 85 Hz maximum resolution
  • Dynamic Display Modes for flat-panel and wide-screen support
  • Operating systems supported: Microsoft Windows XP

High-performance 3D

  • Up to 4 pixels per clock rendering
  • Microsoft DirectX 9 Hardware Acceleration Features:
    • Up to 4 pixels per clock rendering
    • Pixel Shader 2.0
    • Volumetric Textures
    • Shadow Maps
    • Slope Scale Depth Bias
    • Two-Sided Stencil
  • Microsoft DirectX 9 Vertex Shader 2.0 and Transform and Lighting supported in software through highly optimized Processor Specific Geometry Pipeline (PSGP)
  • DirectX Texture Decompression
  • OpenGL 1.4 support

Advanced Display Technology

  • 400 MHz DAC frequency for up to 2048x1526 resolution for both analog and digital display
  • Two Serial Digital Video Out (SDVO) ports for flat-panel monitors and/or TV-out support via Advanced Digital Display 2 (ADD2) cards
  • Multiple display types (LVDS, DVI-I, DVI-D, HDTV, TV-out, CRT) for dual monitor capabilities
  • HDTV 720p and 1080i display resolution support
  • 16x9 Aspect Ratio for widescreen displays

High Quality Media Support

  • Up and Down Scaling of Video Content
  • High Definition Content Decode
  • 5x3 Overlay Filtering
  • Hardware Motion Compensation support for DVD playback
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